Frustrated with noisy neighbors, the author embarked on a quest to identify and mitigate the bothersome sounds. This involved experimenting with various soundproofing methods, including strategically placed acoustic panels, weather stripping, and mass-loaded vinyl. Through trial and error, and using tools like a decibel meter and spectrum analyzer, they pinpointed the noise sources as plumbing and HVAC systems within their building. Although not entirely successful in eliminating the noise, the author significantly reduced it and learned valuable lessons about sound transmission and mitigation techniques. They document their process, expenses, and results, offering a practical guide for others facing similar noise issues.
In 1977, French composer David Matthews created a jazz-funk concept album inspired by Frank Herbert's Dune. Commissioned for French radio, this pre-Lynch adaptation features a distinct 70s sound with synthesizers, electric piano, and a driving rhythm section. While incorporating elements of the novel's plot and characters like Paul Atreides and the Fremen, Matthews focuses more on evoking the atmosphere and themes of Arrakis, using original compositions with titles like "The Ceremony of the Sand" and "The Voice of Muad'Dib." This rarely-heard musical interpretation of Dune offers a unique and intriguing alternative to other adaptations.
Hacker News users discuss the surprising existence of a Dune musical by David Matthews, predating the Toto adaptation. Several express curiosity about its sound and availability, with some recalling Matthews' other works like the "Shookfoil" album. Others debate the legality and likelihood of a full release due to copyright issues with the Dune IP. The potential for a "so bad it's good" experience is also mentioned, while a few lament the missed opportunity of a French electronic music adaptation by Heldon. Some question if Matthews' involvement is a hoax, while others confirm his prolific career in library and experimental music. The overall sentiment is a mix of intrigue and skepticism.
Summary of Comments ( 94 )
https://news.ycombinator.com/item?id=43307751
Hacker News users generally praised the author's clear writing style and relatable experience with noise reduction. Several commenters shared similar struggles and offered additional tips, like using earplugs with varying noise reduction ratings for different situations, and exploring active noise cancellation headphones with specific features like transparency mode. Some highlighted the importance of addressing the underlying causes of noise sensitivity, while others discussed the psychological benefits of silence. A few pointed out potential downsides of noise cancellation, such as a feeling of isolation or difficulty perceiving crucial environmental sounds. The overall sentiment was positive, with many appreciating the author's vulnerability and practical advice.
The Hacker News post "My stupid noise journey" (https://news.ycombinator.com/item?id=43307751) sparked a discussion with several interesting comments related to the author's experience with noise functions and graphical outputs.
One commenter highlights the author's eventual realization that they were essentially recreating Perlin noise, pointing out that reinventing the wheel can be a valuable learning experience. They emphasize the importance of understanding the underlying principles rather than simply using a library, echoing the author's own sentiment. This commenter also suggests exploring Simplex noise as a potentially more performant alternative to Perlin noise.
Another commenter appreciates the author's candid narrative of their journey, finding it relatable and refreshing. They specifically commend the author's honesty about the struggles and the iterative process involved in understanding complex concepts.
A further comment delves into the technical aspects of noise generation, explaining the concept of "tiling" and how it contributes to the seamless patterns seen in noise functions. They elaborate on how different basis functions can affect the final output, contributing to the visual characteristics of the noise.
Several commenters discuss the educational value of the author's exploration, emphasizing that struggling through and eventually understanding a concept is a powerful way to learn. They commend the author for sharing their process, as it normalizes the struggles that many programmers face.
One commenter mentions the potential applications of noise in procedural generation, suggesting its use in creating realistic textures and terrain. They briefly touch on the broader field of procedural content generation and its increasing relevance in game development and other creative fields.
Finally, a commenter shares a link to a resource related to Value Noise, offering additional information for those interested in delving deeper into the topic. This provides an avenue for readers to expand their knowledge beyond the scope of the original article and the subsequent discussion.