This project aims to port Windows NT 4.0 to the Nintendo GameCube and Wii. It utilizes a custom HAL (Hardware Abstraction Layer) built upon the already existing Wii and GameCube homebrew scene and leverages existing open-source drivers where possible. While still in its early stages, the project has achieved booting to the NT kernel and displaying the blue screen. Significant challenges remain, including implementing proper drivers for the consoles' unique hardware and optimizing performance. The goal is to eventually create a fully functional NT 4.0 environment on these platforms, showcasing the operating system's adaptability and offering a unique retro-computing experience.
The author recounts their experience creating a Mii of their cat on their Wii, a process complicated by the limited customization options. They struggle to capture their cat's unique features, ultimately settling on a close-enough approximation. Despite the imperfections, the digital feline brings them joy, serving as a constant, albeit pixelated, companion on their television screen. The experience highlights the simple pleasures found in creative expression, even within the constraints of a limited platform, and the affectionate bond between pet and owner reflected in the desire to recreate their likeness.
Hacker News users generally found the story of the author's cat, Mii, to be heartwarming and relatable. Several commenters shared their own experiences of deep bonds with their pets, echoing the author's sentiments about the unique comfort and companionship animals provide. Some appreciated the author's simple, honest writing style, while others focused on the bittersweet nature of pet ownership, acknowledging the inevitable grief that comes with losing a beloved animal. A few comments humorously related to the cat's name, connecting it to the Nintendo Wii, and some questioned the veracity of certain details, suggesting parts of the story felt embellished. Overall, the discussion was positive and empathetic, highlighting the shared experience of pet love and loss.
Summary of Comments ( 41 )
https://news.ycombinator.com/item?id=43221633
Hacker News users discuss the "entii-for-workcubes" project, expressing fascination with the technical challenge and achievement of porting Windows NT 4 to the GameCube and Wii. Several commenters reminisce about the era of NT 4 and its perceived robustness. Some discuss the limitations of the port, like slow performance and lack of sound, acknowledging the hardware constraints. Others speculate about potential uses, such as retro gaming or running period-specific software. The practicality is questioned, with many recognizing it more as a fun technical exercise than a genuinely useful tool. There's also discussion of the legal implications of using copyrighted BIOS files. The project's clever name, a play on "Nintendo" and "entities," receives positive remarks.
The Hacker News post titled "Windows NT for GameCube/Wii" (linking to a GitHub repository about porting Windows NT 4 to the GameCube/Wii) sparked a moderately active discussion with a variety of comments. Several commenters expressed fascination with the project, admiring the technical skill and dedication required to port such a complex operating system to a relatively limited hardware platform. Some reminisced about the era of NT 4 and early gaming consoles, adding a nostalgic element to the conversation.
A significant portion of the comments focused on the technical challenges and limitations of the project. Some users questioned the practical applications of running Windows NT 4 on a GameCube/Wii, given its age and the limited hardware resources available. Others discussed the intricacies of the porting process, touching upon topics like driver development, memory management, and graphics rendering. There was some speculation about potential performance bottlenecks and the feasibility of running more demanding applications.
Several commenters compared this project to similar endeavors, such as porting Windows NT to the Dreamcast and other older consoles. The discussion also briefly touched upon the legal implications of such projects, particularly regarding the use of copyrighted BIOS code.
One commenter pointed out that the project might be more valuable as a learning experience than a practical tool, offering insights into low-level programming and operating system architecture. This sentiment was echoed by others, who praised the educational value of such projects.
While there wasn't a single overwhelmingly compelling comment, the collective discussion provided a mix of technical insights, nostalgic reflections, and practical considerations regarding the feasibility and purpose of porting Windows NT 4 to the GameCube/Wii. The thread showcases the Hacker News community's appreciation for ambitious technical projects, even those with limited practical applications.