The Jupiter Ace, a British home computer from the early 1980s, stood out due to its use of Forth as its primary programming language instead of the more common BASIC. While Forth offered advantages in speed and efficiency, its steeper learning curve likely contributed to the Ace's commercial failure. Despite its innovative use of a then-obscure language and compact, minimalist design, the Jupiter Ace ultimately lost out in the competitive home computer market, becoming a curious footnote in computing history.
The Texas Instruments TI-99/4A, while technically part of the 8-bit generation, stood apart with its unique quirks. Its 16-bit processor was hampered by a sluggish 3MHz clock speed and a convoluted memory access system, leading to underwhelming performance. Despite having advanced features like sprites and smooth scrolling, the TI-99/4A was held back by its limited color palette, expensive peripherals, and a small, cartridge-based game library compared to its competitors. Its unusual design choices and limitations, while intriguing, ultimately contributed to its commercial failure, solidifying its status as an oddity of the 8-bit era.
Several Hacker News commenters reminisce fondly about the TI-99/4A, praising its impressive sound and graphics for its time. Some recall the unique peripheral expansion system and fondly remember specific games like Parsec and Alpiner. A few discuss the limitations, such as the slow CPU and unconventional keyboard, and the business decisions that led to the TI-99/4A's ultimate failure. The unusual cartridge design and TI's strategy of locking out third-party developers also come up as points of discussion, contributing to the system's "weird uncle" status. Others lament the loss of TI's groundbreaking speech synthesizer module. Overall, the comments paint a picture of a system with significant potential hampered by corporate mismanagement, making it a fascinating footnote in computing history.
The MSXbook OneChipMSX is a compact, portable MSX2 computer contained within a book-like form factor. It features a Raspberry Pi RP2040 microcontroller emulating a Z80 processor, offering a faithful MSX2 experience. The system includes a membrane keyboard, a small LCD screen, integrated SD card storage for ROMs and data, and various ports for connecting peripherals like joysticks and external displays. Intended for retro gaming and MSX development, the OneChipMSX aims to provide a convenient and affordable way to enjoy the classic MSX platform.
Hacker News users discussed the OneChipMSX's appeal stemming from nostalgia for the MSX standard, particularly in Europe and South America. Several commenters reminisced about their experiences with MSX computers in their youth. Some expressed interest in the device but questioned the high price, while others debated the practicality of emulating MSX versus owning dedicated hardware. The open-source nature and FPGA implementation were praised. There was some discussion about potential use cases like introducing younger generations to retro computing or connecting to CRT televisions for an authentic experience. The lack of a built-in keyboard was also noted.
Vic-20 Elite is a curated collection of high-quality games and demos for the Commodore VIC-20, emphasizing hidden gems and lesser-known titles. The project aims to showcase the system's potential beyond its popular classics, offering a refined selection with improved loading speeds via a custom menu system. The collection focuses on playability, technical prowess, and historical significance, providing context and information for each included program. Ultimately, Vic-20 Elite strives to be the definitive curated experience for enthusiasts and newcomers alike, offering a convenient and engaging way to explore the VIC-20's diverse software library.
HN users discuss the impressive feat of creating an Elite-like game on the VIC-20, especially given its limited resources. Several commenters reminisce about playing Elite on other platforms like the BBC Micro and express admiration for the technical skills involved in this port. Some discuss the challenges of working with the VIC-20's memory constraints and its unique sound chip. A few users share their own experiences with early game development and the intricacies of 3D graphics programming on limited hardware. The overall sentiment is one of nostalgia and appreciation for the ingenuity required to bring a complex game like Elite to such a constrained platform.
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https://news.ycombinator.com/item?id=43643197
HN commenters discuss the Jupiter Ace's unique use of Forth, some appreciating its educational value and elegance while others find it esoteric and limiting. Several recall fond memories of using the machine, praising its speed and compact design. The limited software library and RAM are mentioned as drawbacks, alongside the challenges of garbage collection in Forth. The unconventional keyboard layout and the machine's overall fragility are also discussed. One commenter notes the irony of its Sinclair connection, being designed by former Sinclair employees yet failing where Sinclair succeeded. A few comments delve into the technicalities of Forth and its implementation on the Ace, while others lament its ultimate commercial failure despite its innovative aspects.
The Hacker News post titled "The Curious Case of Jupiter Ace" has generated several comments discussing the Jupiter Ace computer, its use of Forth, and its place in computing history.
Several commenters reflected on their own experiences with the Jupiter Ace. Some reminisced about owning or wanting one as a child, while others shared anecdotes about its quirks and capabilities. One commenter even recounted struggling with Forth as a child, eventually giving up and returning to BASIC. Another detailed their experience typing in the entire source code for a chess game from a magazine, highlighting the dedication required by early computer hobbyists.
A key theme in the comments is the discussion surrounding Forth as a programming language. Several commenters explored its advantages and disadvantages. Some praised its efficiency and power, contrasting it with BASIC's limitations. Others pointed out Forth's steep learning curve and unconventional syntax, acknowledging why it might not have appealed to a broader audience. One comment highlighted Chuck Moore, the creator of Forth, and his unique perspectives on computing.
The conversation also touched upon the broader context of the home computer market in the early 1980s. Commenters discussed the fierce competition and the various factors that contributed to the success or failure of different machines. The Jupiter Ace's relatively low price was mentioned as a potential advantage, while its reliance on Forth was seen as a possible reason for its limited commercial success.
Beyond personal experiences and technical details, some comments offered broader reflections on the history of computing and the legacy of machines like the Jupiter Ace. One commenter lamented the disappearance of smaller, more experimental computers, contrasting the vibrant landscape of the early 80s with the more consolidated market of today.
Finally, several commenters provided additional resources and links related to the Jupiter Ace, including emulators, documentation, and historical information, further enriching the discussion and allowing others to explore this piece of computing history.