A 20-year-old bug in Grand Theft Auto: San Andreas, related to how the game handles specific low-level keyboard input, resurfaced in Windows 11 24H2. This bug, originally present in the 2005 release, causes the game to minimize when certain key combinations are pressed, particularly involving the right Windows key. The issue stemmed from DirectInput, a now-deprecated API used for game controllers, and wasn't previously problematic because older versions of Windows handled the spurious messages differently. Windows 11's updated input stack now surfaces these messages to the game, triggering the minimize behavior. A workaround exists by using a third-party DirectInput wrapper or running the game in compatibility mode for Windows 7.
The blog post discusses the challenges and benefits of using older software for children's learning. While newer educational software often boasts flashy features, older programs can offer a simpler, more focused learning experience without the distractions of modern interfaces and internet connectivity. The author describes their process of restoring vintage educational software onto modern hardware, highlighting the technical hurdles involved in making older operating systems and software compatible. Ultimately, the post advocates for considering older software as a viable option for providing a safe, distraction-free digital learning environment for children.
Hacker News users discussed the benefits and challenges of using old software for children's learning. Some highlighted the appeal of simpler interfaces and the potential for focused learning without distractions like ads or internet access. Others emphasized the importance of curated experiences, acknowledging that while some older software can be valuable, much of it is simply obsolete. Several commenters mentioned the difficulty of getting old software to run on modern hardware and operating systems, with suggestions like DOSBox and virtual machines offered as solutions. The idea of a curated repository of suitable older software was also raised, but concerns about copyright and the ongoing maintenance effort were also noted. A few users pointed out the educational value in teaching children how to deal with older technology and its limitations, viewing it as a form of digital literacy.
Summary of Comments ( 48 )
https://news.ycombinator.com/item?id=43772311
Commenters on Hacker News discuss the GTA San Andreas bug triggered by Windows 11 24H2, mostly focusing on the technical aspects. Several highlight the likely culprit: a change in how Windows handles thread local storage (TLS) callbacks, specifically the order of execution. One compelling comment notes the difficulty in debugging such issues, as the problem might not lie within the game's code itself, but rather in the interaction with the OS, making it hard to pinpoint and fix. Others mention the impressive longevity of the game and express surprise that such a bug could remain hidden for so long, while some jokingly lament the "progress" of Windows updates. A few commenters share their own experiences with similar obscure bugs and the challenges they posed.
The Hacker News post discussing a 20-year-old bug in GTA San Andreas surfacing in Windows 11 24H2 has several comments exploring the technical aspects and implications of the issue.
One commenter highlights the complexity of software interactions, pointing out how a seemingly unrelated change in the operating system can unexpectedly trigger dormant bugs in older applications. They emphasize the difficulty in predicting such issues, especially in large and intricate systems like Windows and a game as complex as GTA San Andreas.
Another comment delves into the specifics of the bug, explaining how the change in Windows 11's handling of specific instructions, particularly related to floating-point operations and denormalized numbers, led to the game's malfunction. This explanation provides a technical understanding of why the bug only surfaced after the Windows update.
Several commenters discuss the challenges faced by developers in maintaining backward compatibility, especially over such long periods. They note that anticipating all possible interactions between a game and future operating system updates is practically impossible. The idea of "bit rot," where software gradually degrades over time due to changes in the surrounding technological environment, is also mentioned.
One commenter mentions a similar experience with another older game, illustrating that this kind of issue isn't unique to GTA San Andreas and highlighting the broader challenge of preserving software functionality across evolving platforms.
There's a discussion about the nature of denormalized numbers and their impact on performance. One commenter questions the practical necessity of handling denormalized numbers in modern hardware and software, suggesting that their support might be more trouble than it's worth in some contexts.
Finally, a few commenters offer potential workarounds for the issue, such as disabling hardware acceleration or using compatibility modes in Windows 11. These suggestions provide practical solutions for users affected by the bug while waiting for a permanent fix.