This 1987 paper by Dybvig explores three distinct implementation models for Scheme: compilation to machine code, abstract machine interpretation, and direct interpretation of source code. It argues that while compilation offers the best performance for finished programs, the flexibility and debugging capabilities of interpreters are crucial for interactive development environments. The paper details the trade-offs between these models, emphasizing the advantages of a mixed approach that leverages both compilation and interpretation techniques. It concludes that an ideal Scheme system would utilize compilation for optimized execution and interpretation for interactive use, debugging, and dynamic code loading, hinting at a system where the boundaries between compiled and interpreted code are blurred.
The author explores several programming language design ideas centered around improving developer experience and code clarity. They propose a system for automatically managing borrowed references with implicit borrowing and optional explicit lifetimes, aiming to simplify memory management. Additionally, they suggest enhancing type inference and allowing for more flexible function signatures by enabling optional and named arguments with default values, along with improved error messages for type mismatches. Finally, they discuss the possibility of incorporating traits similar to Rust but with a focus on runtime behavior and reflection, potentially enabling more dynamic code generation and introspection.
Hacker News users generally reacted positively to the author's programming language ideas. Several commenters appreciated the focus on simplicity and the exploration of alternative approaches to common language features. The discussion centered on the trade-offs between conciseness, readability, and performance. Some expressed skepticism about the practicality of certain proposals, particularly the elimination of loops and reliance on recursion, citing potential performance issues. Others questioned the proposed module system's reliance on global mutable state. Despite some reservations, the overall sentiment leaned towards encouragement and interest in seeing further development of these ideas. Several commenters suggested exploring existing languages like Factor and Joy, which share some similarities with the author's vision.
Mukul Rathi details his journey of creating a custom programming language, focusing on the compiler construction process. He explains the key stages involved, from lexing (converting source code into tokens) and parsing (creating an Abstract Syntax Tree) to code generation and optimization. Rathi uses his language, which he implements in OCaml, to illustrate these concepts, providing code examples and explanations of how each component works together to transform high-level code into executable machine instructions. He emphasizes the importance of understanding these foundational principles for anyone interested in building their own language or gaining a deeper appreciation for how programming languages function.
Hacker News users generally praised the article for its clarity and accessibility in explaining compiler construction. Several commenters appreciated the author's approach of building a complete, albeit simple, language instead of just a toy example. Some pointed out the project's similarity to the "Let's Build a Compiler" series, while others suggested alternative or supplementary resources like Crafting Interpreters and the LLVM tutorial. A few users discussed the tradeoffs between hand-written lexers/parsers and using parser generator tools, and the challenges of garbage collection implementation. One commenter shared their personal experience of writing a language and the surprising complexity of seemingly simple features.
Zyme is a new programming language designed for evolvability. It features a simple, homoiconic syntax and a small core language, making it easy to modify and extend. The language is designed to be used for genetic programming and other evolutionary computation techniques, allowing programs to be mutated and crossed over to generate new, potentially improved versions. Zyme is implemented in Rust and currently offers basic arithmetic, list manipulation, and conditional logic. It aims to provide a platform for exploring new ideas in program evolution and to facilitate the creation of self-modifying and adaptable software.
HN commenters generally expressed skepticism about Zyme's practical applications. Several questioned the evolutionary approach's efficiency compared to traditional programming paradigms, particularly for complex tasks. Some doubted the ability of evolution to produce readable and maintainable code. Others pointed out the challenges in defining fitness functions and controlling the evolutionary process. A few commenters expressed interest in the project's potential, particularly for tasks where traditional approaches struggle, such as program synthesis or automatic bug fixing. However, the overall sentiment leaned towards cautious curiosity rather than enthusiastic endorsement, with many calling for more concrete examples and comparisons to established techniques.
Summary of Comments ( 4 )
https://news.ycombinator.com/item?id=43332143
HN commenters discuss the historical significance of the paper in establishing Scheme's minimalist design and portability. They highlight the cleverness of the three implementations, particularly the threaded code interpreter, and its influence on later languages like Lua. Some note the paper's accessibility and clarity, even for those unfamiliar with Scheme, while others reminisce about using the techniques described. A few comments delve into technical details like register allocation and garbage collection, comparing the approaches to modern techniques. The overall sentiment is one of appreciation for the paper's contribution to computer science and programming language design.
The Hacker News post linking to the 1987 paper "Three Implementation Models for Scheme" has generated a moderate number of comments, mostly focusing on the historical context of the paper and its significance in understanding Scheme implementations.
One commenter highlights the paper's importance for its clear explanation of the tradeoffs between different implementation strategies for Scheme, even today. They specifically mention how the paper's discussion of the "big picture" helps in understanding modern compiler discussions about register allocation and garbage collection.
Another comment points out the historical significance of the paper being published before the standardization of Scheme, resulting in the paper using a slightly different Scheme dialect. They also mention how the paper elegantly illustrates the common trade-offs in language implementation using a relatively small language like Scheme.
Several comments discuss the efficiency of various Scheme implementations and their approaches to compilation. One user mentions Indiana University's historical connection to Scheme and its compiler technology.
One comment delves deeper into the technical aspects, discussing how the paper's approach to environment representation is less relevant today due to advancements in generational garbage collection and precise stack maps. However, they acknowledge that the register allocation techniques discussed are still relevant.
Some users also shared anecdotal experiences about learning Scheme and using different implementations, highlighting personal connections to the historical context of the paper.
A few comments briefly touch upon the broader context of language design and implementation, comparing Scheme to other languages. One commenter notes the influence of the paper's authors on later work at Sun Microsystems related to Self and Java JIT compilers.
While the number of comments isn't extensive, they offer valuable insights into the historical relevance of the paper, its technical contributions, and its influence on subsequent developments in language implementation. The discussion largely revolves around appreciating the clarity and conciseness of the paper in explaining fundamental tradeoffs that remain relevant in contemporary compiler design.