The author argues that Go channels, while conceptually appealing, often lead to overly complex and difficult-to-debug code in real-world scenarios. They contend that the implicit blocking nature of channels introduces subtle dependencies and makes it hard to reason about program flow, especially in larger projects. Error handling becomes cumbersome, requiring verbose boilerplate and leading to convoluted control structures. Ultimately, the post suggests that callbacks, despite their perceived drawbacks, offer a more straightforward and manageable approach to concurrency, particularly when dealing with complex interactions and error propagation. While channels might be suitable for simple use cases, their limitations become apparent as complexity increases, leading to code that is harder to understand, maintain, and debug.
Erlang's defining characteristics aren't lightweight processes and message passing, but rather its error handling philosophy. The author argues that Erlang's true power comes from embracing failure as inevitable and providing mechanisms to isolate and manage it. This is achieved through the "let it crash" philosophy, where individual processes are allowed to fail without impacting the overall system, combined with supervisor hierarchies that restart failed processes and maintain system stability. The lightweight processes and message passing are merely tools that facilitate this error handling approach by providing isolation and a means for asynchronous communication between supervised components. Ultimately, Erlang's strength lies in its ability to build robust and fault-tolerant systems.
Hacker News users discussed the meaning and significance of "lightweight processes and message passing" in Erlang. Several commenters argued that the author missed the point, emphasizing that the true power of Erlang lies in its fault tolerance and the "let it crash" philosophy enabled by lightweight processes and isolation. They argued that while other languages might technically offer similar concurrency mechanisms, they lack Erlang's robust error handling and ability to build genuinely fault-tolerant systems. Some commenters pointed out that immutability and the single assignment paradigm are also crucial to Erlang's strengths. A few comments focused on the challenges of debugging Erlang systems and the potential performance overhead of message passing. Others highlighted the benefits of the actor model for concurrency and distribution. Overall, the discussion centered on the nuances of Erlang's design and whether the author adequately captured its core value proposition.
Rust enums can surprisingly be smaller than expected. While naively, one might assume an enum's size is determined by the largest variant plus a discriminant to track which variant is active, the compiler optimizes this. If an enum's largest variant contains data with internal padding, the discriminant can sometimes be stored within that padding, avoiding an increase in the overall size. This optimization applies even when using #[repr(C)]
or #[repr(u8)]
, so long as the layout allows it. Essentially, the compiler cleverly utilizes existing unused space within variants to store the variant tag, minimizing the enum's memory footprint.
Hacker News users discussed the surprising optimization where Rust can reduce the size of an enum if its variants all have the same representation. Some commenters expressed admiration for this detail of the Rust compiler and its potential performance benefits. A few questioned the long-term stability of relying on this optimization, wondering if changes to the enum's variants could inadvertently increase its size in the future. Others delved into the specifics of how this optimization interacts with features like repr(C)
and niche filling optimizations. One user linked to a relevant section of the Rust Reference, further illuminating the compiler's behavior. The discussion also touched upon the potential downsides, such as making the generated assembly more complex, and how using #[repr(u8)]
might offer a more predictable and explicit way to control enum size.
PlanetScale's Vitess project, which uses a Go-based MySQL interpreter, historically lagged behind C++ in performance. Through focused optimization efforts targeting function call overhead, memory allocation, and string conversion, they significantly improved Vitess's speed. By leveraging Go's built-in profiling tools and making targeted changes like using custom map implementations and byte buffers, they achieved performance comparable to, and in some cases exceeding, a similar C++ interpreter. These improvements demonstrate that with careful optimization, Go can be a competitive choice for performance-sensitive applications like database interpreters.
Hacker News users discussed the benchmarks presented in the PlanetScale blog post, expressing skepticism about their real-world applicability. Several commenters pointed out that the microbenchmarks might not reflect typical database workload performance, and questioned the choice of C++ implementation used for comparison. Some suggested that the Go interpreter's performance improvements, while impressive, might not translate to significant gains in a production environment. Others highlighted the importance of considering factors beyond raw execution speed, such as memory usage and garbage collection overhead. The lack of details about the specific benchmarks and the C++ implementation used made it difficult for some to fully assess the validity of the claims. A few commenters praised the progress Go has made, but emphasized the need for more comprehensive and realistic benchmarks to accurately compare interpreter performance.
This post outlines a vision for first-class WebAssembly support in Swift, enabling developers to compile Swift code directly to Wasm for use in web browsers and other Wasm environments. The proposal emphasizes seamless integration with existing JavaScript ecosystems, allowing bidirectional communication between Swift and JavaScript code. It also aims for near-native performance by leveraging Wasm's capabilities, and proposes tools and workflows to simplify the development process, such as automatic generation of JavaScript bindings for Swift code. The ultimate goal is to empower Swift developers to build high-performance web applications and leverage the growing Wasm ecosystem, while maintaining Swift's core values of safety, performance, and expressiveness.
Hacker News users discussed the potential and challenges of Swift for WebAssembly. Some expressed excitement about the prospect of using Swift for frontend development, highlighting its performance and type safety as advantages over JavaScript. Others were more cautious, pointing to the existing maturity of JavaScript and its ecosystem, and questioning whether Swift could gain significant traction. Concerns were raised about the size of Swift compiled output and the integration with existing JavaScript libraries and frameworks. The potential for full-stack Swift development and server-side applications with WebAssembly was also mentioned as a motivating factor. Several users suggested that prioritizing the developer experience and tooling would be crucial for adoption.
Nvidia has introduced native Python support to CUDA, allowing developers to write CUDA kernels directly in Python. This eliminates the need for intermediary languages like C++ and simplifies GPU programming for Python's vast scientific computing community. The new CUDA Python compiler, integrated into the Numba JIT compiler, compiles Python code to native machine code, offering performance comparable to expertly tuned CUDA C++. This development significantly lowers the barrier to entry for GPU acceleration and promises improved productivity and code readability for researchers and developers working with Python.
Hacker News commenters generally expressed excitement about the simplified CUDA Python programming offered by this new functionality, eliminating the need for wrapper libraries like Numba or CuPy. Several pointed out the potential performance benefits of direct CUDA access from Python. Some discussed the implications for machine learning and the broader Python ecosystem, hoping it lowers the barrier to entry for GPU programming. A few commenters offered cautionary notes, suggesting performance might not always surpass existing solutions and emphasizing the importance of benchmarking. Others questioned the level of "native" support, pointing out that a compiled kernel is still required. Overall, the sentiment was positive, with many anticipating easier and potentially faster CUDA development in Python.
Bill Gates reflects on the recently released Altair BASIC source code, a pivotal moment in Microsoft's history. He reminisces about the challenges and excitement of developing this early software for the Altair 8800 with Paul Allen, including the limited memory constraints and the thrill of seeing it run successfully for the first time. Gates emphasizes the importance of this foundational work, highlighting how it propelled both Microsoft and the broader personal computer revolution forward. He also notes the collaborative nature of early software development and encourages exploration of the code as a window into the past.
HN commenters discuss the historical significance of Microsoft's early source code release, noting its impact on the industry and the evolution of programming practices. Several commenters reminisce about using these early versions of BASIC and DOS, sharing personal anecdotes about their first experiences with computing. Some express interest in examining the code for educational purposes, to learn from the simple yet effective design choices. A few discuss the legal implications of releasing decades-old code, and the potential for discovering hidden vulnerabilities. The challenges of understanding code written with now-obsolete practices are also mentioned. Finally, some commenters speculate on the motivations behind Microsoft's decision to open-source this historical artifact.
JavaScript's "weirdness" often stems from its rapid development and need for backward compatibility. The post highlights quirks like automatic semicolon insertion, the flexible nature of this
, and the unusual behavior of ==
(loose equality) versus ===
(strict equality). These behaviors, while sometimes surprising, are generally explained by the language's design choices and attempts to accommodate various coding styles. The author encourages embracing these quirks as part of JavaScript's identity, understanding the underlying reasons, and leveraging linters and style guides to mitigate potential issues. Ultimately, recognizing these nuances allows developers to write more predictable and less error-prone JavaScript code.
HN users largely agreed with the author's points about JavaScript's quirks, with several sharing their own anecdotes about confusing behavior. Some praised the blog post for clearly articulating frustrations they've felt. A few commenters pointed out that while JavaScript has its oddities, many are rooted in its flexible, dynamic nature, which is also a source of its power and widespread adoption. Others argued that some of the "weirdness" described is common to other languages or simply the result of misunderstanding core concepts. One commenter offered that focusing too much on these quirks distracts from appreciating JavaScript's strengths and suggested embracing the language's unique aspects. There's a thread discussing the performance implications of the +
operator vs. template literals, and another about the behavior of loose equality (==
). Overall, the comments reflect a mixture of exasperation and acceptance of JavaScript's idiosyncrasies.
Edsger Dijkstra argues against "natural language programming," believing it a foolish endeavor. He contends that natural language's inherent ambiguity and imprecision make it unsuitable for expressing the rigorous logic required in programming. Instead of striving for superficial readability through natural language, Dijkstra advocates for focusing on developing formal notations and abstractions that are clear, concise, and verifiable, even if they appear less "natural" initially. He emphasizes that programming requires a level of precision and unambiguity that natural language simply cannot provide, and attempting to bridge this gap will ultimately lead to more confusion and less reliable software.
HN commenters generally agree with Dijkstra's skepticism of "natural language programming." Some highlight the ambiguity inherent in natural language as fundamentally incompatible with the precision required for programming. Others point out the success of domain-specific languages (DSLs) as a middle ground, offering a more human-readable syntax without sacrificing clarity. One commenter suggests Dijkstra's critique is more aimed at vague specifications disguised as programs rather than genuinely well-defined natural language programming. Several commenters mention the value of formal methods and mathematical notation for clear program design, echoing Dijkstra's sentiments. A few offer historical context, suggesting the "natural language programming" Dijkstra criticized likely refers to early, overly ambitious attempts, and that modern NLP advancements might warrant revisiting the concept.
The blog post explores how Python code performance can be affected by CPU caching, though less predictably than in lower-level languages like C. Using a matrix transpose operation as an example, the author demonstrates that naive Python code suffers from cache misses due to its row-major memory layout conflicting with the column-wise access pattern of the transpose. While techniques like NumPy's transpose function can mitigate this by leveraging optimized C code under the hood, writing cache-efficient pure Python is difficult due to the interpreter's memory management and dynamic typing hindering fine-grained control. Ultimately, the post concludes that while awareness of caching can be beneficial for Python programmers, particularly when dealing with large datasets, focusing on algorithmic optimization and leveraging optimized libraries generally offers greater performance gains.
Commenters on Hacker News largely agreed with the article's premise that Python code, despite its interpreted nature, is affected by CPU caching. Several users provided anecdotal evidence of performance improvements after optimizing code for cache locality, particularly when dealing with large datasets. One compelling comment highlighted that NumPy, a popular Python library, heavily leverages C code under the hood, meaning that its performance is intrinsically linked to memory access patterns and thus caching. Another pointed out that Python's garbage collector and dynamic typing can introduce performance variability, making cache effects harder to predict and measure consistently, but still present. Some users emphasized the importance of profiling and benchmarking to identify cache-related bottlenecks in Python. A few commenters also discussed strategies for improving cache utilization, such as using smaller data types, restructuring data layouts, and employing libraries designed for efficient memory access. The discussion overall reinforces the idea that while Python's high-level abstractions can obscure low-level details, underlying hardware characteristics like CPU caching still play a significant role in performance.
F# offers a compelling blend of functional and object-oriented programming, making it suitable for diverse tasks from scripting and data science to full-fledged applications. Its succinct syntax, strong type system, and emphasis on immutability enhance code clarity, maintainability, and correctness. Features like type inference, pattern matching, and computational expressions streamline development, enabling developers to write concise yet powerful code. While benefiting from the .NET ecosystem and interoperability with C#, F#'s distinct functional-first approach fosters a different, often more elegant, way of solving problems. This translates to improved developer productivity and more robust software.
Hacker News users discuss the merits of F#, often comparing it to other functional languages like OCaml, Haskell, and Clojure. Some commenters appreciate F#'s practicality and ease of use, especially within the .NET ecosystem, highlighting its strong typing and tooling. Others find its functional purity less strict than Haskell's, viewing it as both a benefit (pragmatism) and a drawback (potential for less elegant code). The discussion touches on F#'s suitability for specific domains like data science and web development, with some expressing enthusiasm while others note the prevalence of C# in those areas within the .NET world. Several comments lament the comparatively smaller community and ecosystem surrounding F#, despite acknowledging its technical strengths. The overall sentiment appears to be one of respect for F# but also a recognition of its niche status.
Mads Tofte's "Four Lectures on Standard ML" provides a concise introduction to the core concepts of SML. It covers the fundamental aspects of the language, including its type system with polymorphism and type inference, its support for functional programming with higher-order functions, and its module system for structuring large programs. The lectures emphasize clarity and practicality, demonstrating how these features contribute to writing reliable and reusable code. Examples illustrate key concepts like pattern matching, data structures, and abstract data types. The text aims to provide a solid foundation for further exploration of SML and its applications.
Hacker News users discuss Mads Tofte's "Four Lectures on Standard ML" with appreciation for its clarity and historical context. Several commenters highlight the document as an excellent introduction to ML and type inference, praising its conciseness and accessibility compared to more modern resources. Some note the significance of seeing the language presented shortly after its creation, offering a glimpse into its original design principles. The lack of dependent types is mentioned, with one commenter pointing out that adding them would significantly alter ML's straightforward type inference. Others discuss the influence of ML on later languages like Haskell and OCaml, and the enduring relevance of its core concepts. A few users reminisce about their experiences learning ML and using related tools like SML/NJ.
Inko is a programming language designed for building reliable and efficient concurrent software. It features a static type system with algebraic data types and pattern matching, aiding in catching errors at compile time. Inko's concurrency model leverages actors and message passing to avoid shared memory and the associated complexities of mutexes and locks. This actor-based approach, coupled with automatic memory management via garbage collection, aims to simplify the development of concurrent programs and reduce the risk of data races and other concurrency bugs. Furthermore, Inko prioritizes performance and offers efficient compilation to native code. The language seeks to provide a practical and robust solution for modern concurrent programming challenges.
Hacker News users discussed Inko's features, drawing comparisons to Rust and Pony. Several commenters expressed interest in the actor model and ownership/borrowing system for concurrency. Some questioned Inko's practicality and adoption potential given the existing competition, while others were curious about its performance characteristics and real-world applications. The garbage collection aspect was a point of contention, with some viewing it as a drawback for performance-critical applications. A few users also mentioned their previous experiences with the language, highlighting both positive and negative aspects. There was general curiosity about the language's maturity and the size of its community.
Rivulet is a new esoteric programming language designed to produce visually appealing source code that resembles branching river networks. The language's syntax utilizes characters like /
, \
, |
, and -
to direct the "flow" of the program, creating tree-like structures. While functionally simple, primarily focused on integer manipulation and output, Rivulet prioritizes aesthetic form over practical utility, offering programmers a way to create visually interesting code art. The resulting programs, when visualized, evoke a sense of natural formations, hence the name "Rivulet."
Hacker News users discussed Rivulet, a language for creating generative art. Several commenters expressed fascination with the project, praising its elegance and the beauty of the generated output. Some discussed the underlying techniques, connecting it to concepts like domain warping and vector fields. Others explored potential applications, such as animating SVGs or creating screensavers. A few commenters compared it to other creative coding tools like Shadertoy and Processing, while others delved into technical aspects like performance optimization and the choice of using JavaScript. There was general interest in understanding the language's syntax and semantics.
The blog post "You Need Subtyping" argues that subtyping, despite sometimes being viewed as complex or unnecessary, is a crucial tool for writing flexible and maintainable code. It emphasizes that subtyping allows for writing generic algorithms that operate on a range of related types without needing modification for each specific type. The author illustrates this through examples using shapes and animal sounds, demonstrating how subtyping enables reusable functions that handle different subtypes without explicit type checks. The post further champions subtype polymorphism as a superior alternative to approaches like typeclasses or enums for handling diverse data types, highlighting its ability to gracefully accommodate future type extensions without altering existing code. Ultimately, the author advocates for embracing subtyping as a fundamental concept for building robust and adaptable software systems.
HN users generally disagreed with the premise that subtyping is needed. Several commenters argued that subtyping adds complexity, especially in larger projects, and that its benefits are often overstated. Alternatives like composition and pattern matching were suggested as potentially superior approaches. Some argued that the author conflated subtyping with polymorphism, while others pointed out that the benefits mentioned in the article, like code reuse and extensibility, could be achieved without subtyping. A few commenters discussed the specific example used in the blog post, highlighting its contrived nature and suggesting better alternatives. The overall sentiment was that subtyping is a tool, sometimes useful, but not a necessity.
The blog post "Zlib-rs is faster than C" demonstrates how the Rust zlib-rs
crate, a wrapper around the C zlib library, can achieve significantly faster decompression speeds than directly using the C library. This surprising performance gain comes from leveraging Rust's zero-cost abstractions and more efficient memory management. Specifically, zlib-rs
uses a custom allocator optimized for the specific memory usage patterns of zlib, minimizing allocations and deallocations, which constitute a significant performance bottleneck in the C version. This specialized allocator, combined with Rust's ownership system, leads to measurable speed improvements in various decompression scenarios. The post concludes that careful Rust wrappers can outperform even highly optimized C code by intelligently managing resources and eliminating overhead.
Hacker News commenters discuss potential reasons for the Rust zlib implementation's speed advantage, including compiler optimizations, different default settings (particularly compression level), and potential benchmark inaccuracies. Some express skepticism about the blog post's claims, emphasizing the maturity and optimization of the C zlib implementation. Others suggest potential areas of improvement in the benchmark itself, like exploring different compression levels and datasets. A few commenters also highlight the impressive nature of Rust's performance relative to C, even if the benchmark isn't perfect, and commend the blog post author for their work. Several commenters point to the use of miniz, a single-file C implementation of zlib, suggesting this may not be a truly representative comparison to zlib itself. Finally, some users provided updates with their own benchmark results attempting to reconcile the discrepancies.
This post explores a shift in thinking about programming languages from individual entities to sets or families of languages. Instead of focusing on a single language's specific features, the author advocates for considering the shared characteristics and relationships between languages within a broader group. This approach involves recognizing core concepts and abstractions that transcend individual syntax, allowing for easier transfer of knowledge and the development of tools that can operate across multiple languages within a set. The author uses examples like the ML language family and the Lisp dialects to illustrate how shared underlying principles can unify seemingly disparate languages, leading to a more powerful and adaptable approach to programming.
The Hacker News comments discuss the concept of "language sets" introduced in the linked gist. Several commenters express skepticism about the practical value and novelty of the idea, questioning whether it genuinely offers advantages over existing programming paradigms like macros, polymorphism, or code generation. Some find the examples unconvincing and overly complex, suggesting simpler solutions could achieve the same results. Others point out potential performance implications and the added cognitive load of managing language sets. However, a few commenters express interest, seeing potential applications in areas like DSL design and metaprogramming, though they also acknowledge the need for further development and clearer examples to demonstrate its usefulness. Overall, the reception is mixed, with many unconvinced but a few intrigued by the possibilities.
C Plus Prolog is a project that embeds a Prolog interpreter within C++ code, allowing for logic programming within a C++ application. It aims to provide a seamless integration where Prolog predicates can be called directly from C++ and vice-versa, enabling the combination of Prolog's declarative power with C++'s performance and imperative features. The project leverages a modified version of SWI-Prolog, a popular open-source Prolog implementation, and offers a bidirectional interface for data exchange between the two languages. This facilitates the development of applications that benefit from both efficient procedural code and the logical reasoning capabilities of Prolog.
Hacker News users discussed the practicality and niche appeal of C Plus Prolog. Some expressed interest in its potential for specific applications like implementing rule engines or program analysis tools, while others questioned the performance implications of embedding Prolog within C++. One commenter suggested that a cleaner approach might involve interfacing Prolog with a language like Rust. Several pointed out the project's age and apparent inactivity, raising concerns about maintainability and documentation. The potential for improved tooling using C++-based IDEs was mentioned as a possible benefit. Overall, the discussion centered around the specialized nature of the project and the trade-offs involved in its approach.
Shopify developed a new type inference algorithm called interprocedural sparse conditional type propagation (ISCTP) for their Ruby codebase. ISCTP significantly improves the performance of Sorbet, their gradual type checker, by more effectively propagating type information across method boundaries and within conditional branches. This addresses the common issue of "union types" exploding in complexity when analyzing code with many branching paths. By selectively tracking only relevant type refinements within each branch, ISCTP dramatically reduces the amount of computation required, resulting in faster type checking and fewer false positives. This improvement enables Shopify to scale their type checking efforts across their large and dynamic Ruby on Rails application.
HN commenters generally expressed interest in Sorbet's type system and its performance improvements. Some questioned the practical impact of these optimizations for most users and the tradeoffs involved. One commenter highlighted the importance of constant propagation and the challenges of scaling static analysis, while another compared Sorbet's approach to similar features in other typed languages. There was also a discussion regarding the specifics of Sorbet's implementation, including its handling of runtime type checks and the implications for performance. A few users expressed curiosity about the "sparse" aspect and how it contributes to the overall efficiency of the system. Finally, one comment pointed out the potential for this optimization to significantly improve code analysis tools and IDE features.
Microsoft is developing a new TypeScript compiler implementation called "tsc-native" built using native C++. This new compiler aims to drastically improve TypeScript compilation speed, potentially making it up to 10x faster than the existing JavaScript-based compiler. The project leverages the V8 JavaScript engine's TurboFan JIT compiler to optimize performance-critical parts of the type checking process. While still experimental, initial benchmarks show significant improvements, particularly for large projects. The team is actively working on refining the compiler and invites community feedback as they progress towards a production-ready release.
Hacker News users discussed the potential impact of a native TypeScript compiler. Some expressed skepticism about the claimed 10x speed improvement, emphasizing the need for real-world benchmarks and noting that compile times aren't always the bottleneck in TypeScript development. Others questioned the long-term viability of the project given Microsoft's previous attempts at native compilation. Several commenters pointed out that JavaScript's dynamic nature presents inherent challenges for ahead-of-time compilation and optimization, and wondered how the project would address issues like runtime type checking and dynamic module loading. There was also interest in whether the native compiler would support features like decorators and reflection. Some users expressed hope that a faster compiler could enable new use cases for TypeScript, like scripting and game development.
Python 3.14 introduces an experimental, limited form of tail-call optimization. While not true tail-call elimination as seen in functional languages, it optimizes specific tail calls within the same frame, significantly reducing stack frame allocation overhead and improving performance in certain scenarios like deeply recursive functions using accumulators. The optimization specifically targets calls where the last operation is a call to the same function and local variables aren't modified after the call. While promising for specific use cases, this optimization does not support mutual recursion or calls in nested functions, and it is currently hidden behind a flag. Performance benchmarks reveal substantial speed improvements, sometimes exceeding 2x, and memory usage benefits, particularly for tail-recursive functions previously prone to exceeding recursion depth limits.
HN commenters largely discuss the practical limitations of Python's new tail-call optimization. While acknowledging it's a positive step, many point out that the restriction to self-recursive calls severely limits its usefulness. Some suggest this limitation stems from Python's frame introspection features, while others question the overall performance impact given the existing bytecode overhead. A few commenters express hope for broader tail-call optimization in the future, but skepticism prevails about its wide adoption due to the language's design. The discussion also touches on alternative approaches like trampolining and the cultural preference for iterative code in Python. Some users highlight specific use cases where tail-call optimization could be beneficial, such as recursive descent parsing and certain algorithm implementations, though the consensus remains that the current implementation's impact is minimal.
The paper "Constant-time coding will soon become infeasible" argues that maintaining constant-time implementations for cryptographic algorithms is becoming increasingly challenging due to evolving hardware and software environments. The authors demonstrate that seemingly innocuous compiler optimizations and speculative execution can introduce timing variability, even in carefully crafted constant-time code. These issues are exacerbated by the complexity of modern processors and the difficulty of fully understanding their intricate behaviors. Consequently, the paper concludes that guaranteeing constant-time execution across different architectures and compiler versions is nearing impossibility, potentially jeopardizing the security of cryptographic implementations relying on this property to prevent timing attacks. They suggest exploring alternative mitigation strategies, such as masking and blinding, as more robust defenses against side-channel vulnerabilities.
HN commenters discuss the implications of the research paper, which suggests constant-time programming will become increasingly difficult due to hardware optimizations like speculative execution. Several express concern about the future of cryptography and security-sensitive code, as these rely heavily on constant-time implementations to prevent side-channel attacks. Some doubt the practicality of the attack described, citing existing mitigations and the complexity of exploiting microarchitectural side channels. Others propose software-based defenses, such as using interpreter-based languages, formal verification, or inserting random delays. The feasibility and cost of deploying these mitigations are also debated, with some arguing that the burden will fall disproportionately on developers. There's also skepticism about the paper's claims of "infeasibility," with commenters suggesting that constant-time coding will become more challenging but not impossible.
The blog post "An epic treatise on error models for systems programming languages" explores the landscape of error handling strategies, arguing that current approaches in languages like C, C++, Go, and Rust are insufficient for robust systems programming. It criticizes unchecked exceptions for their potential to cause undefined behavior and resource leaks, while also finding fault with error codes and checked exceptions for their verbosity and tendency to hinder code flow. The author advocates for a more comprehensive error model based on "algebraic effects," which allows developers to precisely define and handle various error scenarios while maintaining control over resource management and program termination. This approach aims to combine the benefits of different error handling mechanisms while mitigating their respective drawbacks, ultimately promoting greater reliability and predictability in systems software.
HN commenters largely praised the article for its thoroughness and clarity in explaining error handling strategies. Several appreciated the author's balanced approach, presenting the tradeoffs of each model without overtly favoring one. Some highlighted the insightful discussion of checked exceptions and their limitations, particularly in relation to algebraic error types and error-returning functions. A few commenters offered additional perspectives, including the importance of distinguishing between recoverable and unrecoverable errors, and the potential benefits of static analysis tools in managing error handling. The overall sentiment was positive, with many thanking the author for providing a valuable resource for systems programmers.
LFortran can now compile Prima, a Python plotting library, demonstrating its ability to compile significant real-world Python code into performant executables. This milestone was achieved by leveraging LFortran's Python transpiler, which converts Python code into Fortran, and then compiling the Fortran code. This allows users to benefit from both the ease of use of Python and the performance of Fortran, potentially accelerating scientific computing workflows that utilize Prima for visualization. This achievement highlights the progress of LFortran toward its goal of providing a modern, performant Fortran compiler while also serving as a performance-enhancing tool for Python.
Hacker News users discussed LFortran's ability to compile Prima, a computational physics library. Several commenters expressed excitement about LFortran's progress and potential, particularly its interactive mode and ability to modernize Fortran code. Some questioned the choice of Prima as a demonstration, suggesting it's a niche library. Others discussed the challenges of parsing Fortran's complex grammar and the importance of tooling for scientific computing. One commenter highlighted the potential benefits of transpiling Fortran to other languages, while another suggested integration with Jupyter for enhanced interactivity. There was also a brief discussion about Fortran's continued relevance and its use in high-performance computing.
This paper explores how Just-In-Time (JIT) compilers have evolved, aiming to provide a comprehensive overview for both newcomers and experienced practitioners. It covers the fundamental concepts of JIT compilation, tracing its development from early techniques like tracing JITs and method-based JITs to more modern approaches involving tiered compilation and adaptive optimization. The authors discuss key optimization techniques employed by JIT compilers, such as inlining, escape analysis, and register allocation, and analyze the trade-offs inherent in different JIT designs. Finally, the paper looks towards the future of JIT compilation, considering emerging challenges and research directions like hardware specialization, speculation, and the integration of machine learning techniques.
HN commenters generally express skepticism about the claims made in the linked paper attempting to make interpreters competitive with JIT compilers. Several doubt the benchmarks are representative of real-world workloads, suggesting they're too micro and don't capture the dynamic nature of typical programs where JITs excel. Some point out that the "interpreter" described leverages techniques like speculative execution and adaptive optimization, blurring the lines between interpretation and JIT compilation. Others note the overhead introduced by the proposed approach, particularly in terms of memory usage, might negate any performance gains. A few highlight the potential value in exploring alternative execution models but caution against overstating the current results. The lack of open-source code for the presented system also draws criticism, hindering independent verification and further exploration.
The Hacker News post asks users about their experiences with lesser-known systems programming languages. The author is seeking alternatives to C/C++ and Rust, specifically languages offering good performance, memory management control, and a pleasant development experience. They express interest in exploring options like Zig, Odin, Jai, and Nim, and are curious about other languages the community might be using for low-level tasks, driver development, embedded systems, or performance-critical applications.
The Hacker News comments discuss various less-popular systems programming languages and their use cases. Several commenters advocate for Zig, praising its simplicity, control over memory management, and growing ecosystem. Others mention Nim, highlighting its metaprogramming capabilities and Python-like syntax. Rust also receives some attention, albeit with acknowledgements of its steeper learning curve. More niche languages like Odin, Jai, and Hare are brought up, often in the context of game development or performance-critical applications. Some commenters express skepticism about newer languages gaining widespread adoption due to the network effects of established options like C and C++. The discussion also touches on the importance of considering the specific project requirements and team expertise when choosing a language.
Type++ is a novel defense against type confusion vulnerabilities that leverages inline type information to enforce type constraints at runtime with minimal overhead. It embeds compact type metadata directly within objects, enabling efficient runtime checks to ensure that memory accesses and operations are consistent with the declared type. The system utilizes a flexible metadata representation supporting diverse types and inheritance hierarchies, and employs a selective instrumentation strategy to minimize performance impact. Evaluation across various benchmarks and real-world applications demonstrates that Type++ effectively detects and prevents type confusion exploits with a modest runtime overhead, typically under 5%, making it a practical solution for enhancing software security.
HN commenters discuss the Type++ paper, generally finding the approach interesting but expressing concerns about performance overhead. Several suggest that a compile-time approach might be preferable, questioning the practicality of runtime checks. Some raise concerns about the complexity of implementation and the potential for bugs within the Type++ system itself. A few highlight the potential benefits for security and catching subtle errors, but the overall sentiment leans towards skepticism regarding the trade-off between safety and performance. The reliance on compiler modifications is also noted as a potential barrier to adoption.
This paper details the formal verification of a garbage collector for a substantial subset of OCaml, including higher-order functions, algebraic data types, and mutable references. The collector, implemented and verified using the Coq proof assistant, employs a hybrid approach combining mark-and-sweep with Cheney's copying algorithm for improved performance. A key achievement is the proof of correctness showing that the garbage collector preserves the semantics of the original OCaml program, ensuring no unintended behavior alterations due to memory management. This verification increases confidence in the collector's reliability and serves as a significant step towards a fully verified implementation of OCaml.
Hacker News users discuss a mechanically verified garbage collector for OCaml, focusing on the practical implications of such verification. Several commenters express skepticism about the real-world performance impact, questioning whether the verification translates to noticeable improvements in speed or reliability for average users. Some highlight the trade-offs between provable correctness and potential performance limitations. Others note the significance of the work for critical systems where guaranteed safety and predictable behavior are paramount, even at the cost of some performance. The discussion also touches on the complexity of garbage collection and the challenges in achieving both efficiency and correctness. Some commenters raise concerns about the applicability of the specific approach to other languages or garbage collection algorithms.
Google is advocating for widespread adoption of memory-safe programming languages like Rust, Go, Swift, and Java to enhance software security. They highlight memory safety vulnerabilities as a significant source of security flaws, impacting a wide range of software, including critical infrastructure. The blog post calls for collaborative efforts across the industry, including open-source communities and standards organizations, to establish and promote memory safety standards, develop better tooling, and encourage a gradual shift away from memory-unsafe languages like C and C++. This transition is presented as essential for securing the future of software development and mitigating persistent vulnerabilities.
Hacker News users generally agree with Google's push for memory safety, citing the prevalence of memory-related vulnerabilities. Several commenters highlight Rust as a strong contender for a safer systems language, praising its performance and security features. Some discuss the challenges of adoption, including the learning curve for Rust and the existing codebase in C/C++. The idea of gradual adoption and tooling to help transition are also mentioned. One commenter notes the importance of standardizing error handling and propagation to complement memory safety. Another emphasizes the need for auditing tools and automated detection capabilities. A few users are more skeptical, suggesting that the focus on memory safety might divert attention from other important security aspects.
MichiganTypeScript is a proof-of-concept project demonstrating a WebAssembly runtime implemented entirely within TypeScript's type system. It doesn't actually execute WebAssembly code, but instead uses advanced type-level programming techniques to simulate its execution. By representing WebAssembly instructions and memory as types, and leveraging TypeScript's type inference and checking capabilities, the project can statically verify the behavior of a given WebAssembly program. This effectively transforms TypeScript's type checker into an interpreter, showcasing the power and flexibility of its type system, albeit in a non-practical, purely theoretical manner.
Hacker News users discussed the cleverness of using TypeScript's type system for computation, with several expressing fascination and calling it "amazing" or "brilliant." Some debated the practical applications, acknowledging its limitations while appreciating it as a demonstration of the type system's power. Concerns were raised about debugging complexity and the impracticality for larger programs. Others drew parallels to other Turing-complete type systems and pondered the potential for generating optimized WASM code from such TypeScript code. A few commenters pointed out the project's connection to the "ts-sql" project and speculated about leveraging similar techniques for compile-time query validation and optimization. Several users also highlighted the educational value of the project, showcasing the unexpected capabilities of TypeScript's type system.
Summary of Comments ( 67 )
https://news.ycombinator.com/item?id=43670373
HN commenters largely disagree with the article's premise. Several point out that the author's examples are contrived and misuse channels, leading to unnecessary complexity. They argue that channels are a powerful tool for concurrency when used correctly, offering simplicity and efficiency in many common scenarios. Some suggest the author's preferred approach of callbacks and mutexes is more error-prone and less readable. A few commenters mention the learning curve associated with channels but acknowledge their benefits once mastered. Others highlight the importance of understanding the appropriate use cases for channels, conceding they aren't a universal solution for every concurrency problem.
The Hacker News post "Go channels are bad (2016)" has generated a substantial discussion with a variety of viewpoints on the use of channels in Go. Several commenters challenge the author's premise, arguing that the issues presented stem from misapplication of channels rather than inherent flaws.
One recurring theme is the critique of the author's examples. Commenters point out that the use of unbuffered channels for signaling across goroutines, as demonstrated in the article, is often an anti-pattern. They suggest buffered channels or alternative synchronization mechanisms like
sync.WaitGroup
would be more appropriate for the scenarios presented. This challenges the author's claim that channels inherently lead to complex and error-prone code.Some commenters highlight the importance of context and experience when using channels. They acknowledge that channels can be misused, leading to the problems described in the article, but argue that with proper understanding, channels are a powerful tool for concurrency management. The idea that channels are "bad" is therefore considered an oversimplification.
Another line of discussion revolves around the comparison between channels and other concurrency models. Some commenters mention callbacks and promises as alternatives, but acknowledge the benefits of channels in terms of structuring concurrent code and avoiding callback hell. The discussion explores the trade-offs between different approaches and highlights the strengths of channels in specific scenarios.
Several commenters defend the use of channels, citing their effectiveness in building robust and concurrent systems. They argue that the issues raised in the article can be avoided with good design practices and a proper understanding of how channels work. They point to real-world projects where channels have proven to be a valuable asset for concurrency management.
The concept of "mechanical sympathy" is also brought up, suggesting that developers should understand the underlying mechanics of channels to use them effectively. This reinforces the idea that the problems highlighted in the article are likely due to misuse rather than inherent flaws in the concept of channels.
Overall, the comments section presents a balanced perspective. While acknowledging the potential pitfalls of using channels incorrectly, many commenters argue that the author's conclusion is overly negative and that channels remain a powerful tool for concurrent programming in Go when used correctly. The discussion provides valuable insights into best practices and common misconceptions surrounding the use of Go channels.