Ultima VII: Revisited is a fan-made enhancement project aimed at modernizing and improving the classic RPG Ultima VII: The Black Gate and its expansion, Forge of Virtue. It utilizes the Exult engine to deliver a smoother, more consistent experience with higher resolutions, bug fixes, quality-of-life improvements, and optional restored content. The project focuses on refining the existing game rather than radically altering it, aiming to preserve the original feel while making it more accessible and enjoyable for modern players. It features enhanced visuals, UI improvements, modernized controls, and various tweaks to gameplay mechanics.
The death of TSR in 1997, while seemingly a blow to computer RPGs, actually cleared the way for a new era of CRPG innovation. No longer constrained by TSR's often restrictive licensing practices and focus on D&D, developers were free to explore original settings, mechanics, and stories. This paved the way for titles like Planescape: Torment and Fallout, which diverged significantly from established D&D tropes and helped redefine the genre. The removal of TSR as a gatekeeper allowed for greater experimentation and ultimately fostered the growth and diversification of the CRPG landscape.
Hacker News users discuss the decline of TSR and the rise of indie CRPGs. Several commenters express nostalgia for older D&D editions, lamenting the perceived shift in focus from gameplay and world-building to brand management and monetization under Wizards of the Coast. Some discuss the impact of the Open Gaming License (OGL) and its various iterations on the CRPG landscape, with some praising its role in fostering creativity and others expressing concern about its potential misuse. The conversation also touches upon the evolution of CRPG design, including the rise of real-time combat and the influence of games like Baldur's Gate and Diablo. Several commenters recommend specific indie CRPGs, reflecting a broader appreciation for the innovation occurring outside of the mainstream.
Summary of Comments ( 20 )
https://news.ycombinator.com/item?id=43150217
Hacker News users discussing the Ultima VII: Revisited project generally expressed enthusiasm and nostalgia for the original game. Several commenters praised the improvements offered by the project, particularly the bug fixes, enhanced UI, and higher resolution. Some discussed the technical challenges involved in such an undertaking, with one user detailing the process of reverse-engineering the game's engine. A few expressed skepticism about playing older RPGs, questioning if they hold up to modern standards, but were countered by others who argued for the enduring quality of Ultima VII's story and gameplay. The conversation also touched upon the limitations of the project, including the inability to improve the game's dated pathfinding. Overall, the comments reflect a positive reception of the revisited project, viewed as a valuable way to experience a classic RPG.
The Hacker News post titled "Ultima VII: Revisited" links to a website showcasing a project aiming to recreate Ultima VII in a modernized engine. The comments section features a lively discussion with various perspectives on the project and the original game.
Several commenters express excitement and nostalgia for Ultima VII, recalling it as a formative gaming experience. They praise its open world, interactivity, and depth, with some highlighting specific memories and details they cherish about the game. This nostalgia fuels a strong interest in the "Revisited" project, with commenters expressing hope that it will capture the essence of the original while improving upon its dated aspects.
Some commenters delve into technical details, discussing the challenges involved in recreating such a complex game. They mention the intricacies of the original's scripting system and the difficulty of balancing faithfulness to the original with the desire for modern improvements. Specific technical approaches taken by the "Revisited" project are also mentioned, along with some speculation on the potential benefits and drawbacks of these choices.
A few comments explore the historical significance of Ultima VII, discussing its impact on the RPG genre and its influence on subsequent games. They analyze elements like the game's sandbox nature, its character interaction system, and its approach to storytelling, contrasting these features with those of other classic RPGs.
Several commenters raise practical questions about the project, such as its release date, target platforms, and the involvement of the original creators. Others express concerns about potential legal issues surrounding the use of Ultima VII's intellectual property.
Some users discuss alternative approaches to experiencing Ultima VII today, including using emulators and fan patches. They compare these methods with the "Revisited" project, highlighting the trade-offs between authenticity, convenience, and modern enhancements.
A few commenters express skepticism about the project's feasibility and question whether it will live up to the high expectations set by the original game. They caution against over-hyping the project and encourage a wait-and-see approach.
Finally, some comments offer constructive feedback and suggestions to the project's developers, ranging from specific gameplay mechanics to technical implementation details. They offer their insights and expertise in an attempt to contribute to the project's success.