Story Details

  • Why old games never die, but new ones do

    Posted: 2025-05-24 21:29:05

    Older games often achieve a lasting appeal that many modern titles lack, due to a combination of factors. Simpler designs and smaller scopes meant more focus on core gameplay loops, which fosters replayability and allows communities to master and explore the mechanics in depth, even creating their own content through modding. Modern games, burdened by larger budgets, often prioritize graphics and complex systems that can detract from engaging core gameplay and become outdated quickly. Additionally, live service models with ongoing updates and microtransactions can fracture communities and make it difficult to revisit older versions, effectively killing the game as it existed at launch. These older, simpler games remain accessible and enjoyable precisely because they are complete and unchanging experiences.

    Summary of Comments ( 245 )
    https://news.ycombinator.com/item?id=44083917

    HN users generally agreed with the premise that older games are more replayable, citing factors like simpler design focusing on core gameplay loops, and a lack of aggressive monetization schemes. Some argued that "new" in the title really meant AAA games with bloated budgets and feature creep, contrasting them with indie games which often capture the spirit of older titles. Several commenters highlighted the importance of moddability and community-driven content in extending the lifespan of older games. Others pointed out the nostalgia factor and the rose-tinted glasses through which older games are viewed, acknowledging that many releases from the past were simply forgotten. A few dissenting voices argued that newer games also have staying power, especially in genres like strategy and grand strategy, suggesting the author's generalization was too broad.