Story Details

  • I built a pixel art editor after playing Octopath Traveler II

    Posted: 2025-05-02 03:39:20

    Inspired by the HD-2D art style of Octopath Traveler II, a developer created their own pixel art editor. The editor, written in TypeScript and using HTML Canvas, focuses on recreating the layered sprite effect seen in the game, allowing users to create images with multiple light sources and apply depth effects to individual pixels. The project is open-source and available on GitHub, and the developer welcomes feedback and contributions.

    Summary of Comments ( 33 )
    https://news.ycombinator.com/item?id=43865960

    Several commenters on the Hacker News post praise the pixel art editor's clean UI and intuitive design. Some express interest in the underlying technology and ask about the framework used (Godot 4). Others discuss the challenges of pixel art, particularly around achieving a consistent style and the benefits of using dedicated tools. A few commenters share their own experiences with pixel art and recommend other software or resources. The developer actively engages with commenters, answering questions about the editor's features, planned improvements (including animation support), and the inspiration drawn from Octopath Traveler II's distinct HD-2D style. There's also a short thread discussing the merits of different dithering algorithms.