Story Details

  • Programming languages should have a tree traversal primitive

    Posted: 2025-04-29 12:23:19

    The author argues that programming languages should include a built-in tree traversal primitive, similar to how many languages handle array iteration. They contend that manually implementing tree traversal, especially recursive approaches, is verbose, error-prone, and less efficient than a dedicated language feature. A tree traversal primitive, abstracting the traversal logic, would simplify code, improve readability, and potentially enable compiler optimizations for various traversal strategies (depth-first, breadth-first, etc.). This would be particularly beneficial for tasks like code analysis, game AI, and scene graph processing, where tree structures are prevalent.

    Summary of Comments ( 46 )
    https://news.ycombinator.com/item?id=43831628

    Hacker News users generally agreed with the author's premise that a tree traversal primitive would be useful. Several commenters highlighted existing implementations of similar ideas in various languages and libraries, including Clojure's clojure.zip and Python's itertools. Some debated the best way to implement such a primitive, considering performance and flexibility trade-offs. Others discussed the challenges of standardizing a tree traversal primitive given the diversity of tree structures used in programming. A few commenters pointed out that while helpful, a dedicated primitive might not be strictly necessary, as existing functional programming paradigms can achieve similar results. One commenter suggested that the real problem is the lack of standardized tree data structures, making a generalized traversal primitive difficult to design.