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  • Serving Vector Tiles, Fast

    Posted: 2025-04-06 02:56:16

    This blog post explores optimizing vector tile serving for speed. The authors benchmark various approaches using Go, focusing on minimizing the time spent serializing vector tile data into the Protocol Buffer (protobuf) format. They demonstrate that using a custom protobuf implementation tailored for vector tiles, specifically pg_featureserv's vtprotobuf, significantly outperforms general-purpose protobuf libraries. Furthermore, they show that pre-serializing tiles and storing them in MVT format, served directly by Nginx, yields the absolute fastest response times, eliminating per-request serialization overhead altogether. This pre-serialization tactic provides a simple yet effective caching strategy for static vector tile datasets.

    Summary of Comments ( 9 )
    https://news.ycombinator.com/item?id=43598600

    Hacker News users discussed various aspects of serving vector tiles quickly. Several commenters highlighted the importance of simplification strategies, like using Geobuf instead of MVT and pre-filtering data based on zoom level. Performance comparisons between different tile servers like Martin and Tegola were mentioned, with some suggesting pg_tileserv as a good alternative. The use of flatgeobuf as a potentially faster format also generated interest. Several comments focused on PostGIS performance and the benefits of simplification for improving rendering speed, particularly on mobile devices. Finally, some users shared their own experiences with implementing fast tile serving solutions.