Story Details

  • Crabtime: Zig’s Comptime in Rust

    Posted: 2025-03-19 18:44:11

    Crabtime brings Zig's comptime functionality to Rust, enabling evaluation of functions and expressions at compile time. It utilizes a procedural macro to transform annotated Rust code into a syntax tree that can be executed during compilation. This allows for computations, including string manipulation, type construction, and resource embedding, to be performed at compile time, leading to improved runtime performance and reduced binary size. Crabtime is still early in its development but aims to provide a powerful mechanism for compile-time metaprogramming in Rust.

    Summary of Comments ( 167 )
    https://news.ycombinator.com/item?id=43415820

    HN commenters discuss crabtime, a library bringing Zig's comptime functionality to Rust. Several express excitement about the potential for metaprogramming and compile-time code generation, viewing it as a way to achieve greater performance and flexibility. Some raise concerns about the complexity and potential misuse of such powerful features, comparing it to template metaprogramming in C++. Others question the practical benefits and wonder if the added complexity is justified. The potential for compile times to increase significantly is also mentioned as a drawback. A few commenters suggest alternative approaches, like using build scripts or procedural macros, though the author clarifies that crabtime aims to offer something distinct. The overall sentiment seems to be cautious optimism, with many intrigued by the possibilities but also aware of the potential pitfalls.