Story Details

  • Age and cognitive skills: Use it or lose it

    Posted: 2025-03-06 12:33:27

    This study investigates the relationship between age, cognitive skills, and real-world activity engagement. Researchers analyzed data from a large online game involving various cognitive tasks and found that while older adults (60+) generally performed worse on speed-based tasks, they outperformed younger adults on vocabulary and knowledge-based challenges. Critically, higher levels of real-world activity engagement, encompassing social interaction, travel, and diverse hobbies, were linked to better cognitive performance across age groups, suggesting a “use it or lose it” effect. This highlights the importance of maintaining an active and engaged lifestyle for preserving cognitive function as we age, potentially mitigating age-related cognitive decline.

    Summary of Comments ( 144 )
    https://news.ycombinator.com/item?id=43279494

    Hacker News users discuss the study's methodology and its implications. Several commenters express skepticism about the causal link between gameplay and cognitive improvement, suggesting the observed correlation could stem from pre-existing cognitive differences or other confounding factors. Some highlight the self-reported nature of gameplay time as a potential weakness. Others question the study's focus on "fluid intelligence" and its applicability to broader cognitive abilities. A few commenters mention personal experiences with cognitive training games and express mixed results. Several appreciate the nuance of the study's conclusion, acknowledging the limitations of drawing definitive conclusions about causality. There's also a brief discussion comparing Western and Eastern approaches to aging and cognitive decline.