Story Details

  • Show HN: Beating Pokemon Red with RL and <10M Parameters

    Posted: 2025-03-05 17:07:09

    A reinforcement learning (RL) agent, dubbed PokeZero, successfully completed Pokémon Red using a surprisingly small model with under 10 million parameters. The agent learned to play by directly interacting with the game through pixel input and employing a novel reward system incorporating both winning battles and progressing through the game's narrative. This approach, combined with a relatively small model size, differentiates PokeZero from prior attempts at solving Pokémon with RL, which often relied on larger models or game-specific abstractions. The project demonstrates the efficacy of carefully designed reward functions and efficient model architectures in applying RL to complex game environments.

    Summary of Comments ( 61 )
    https://news.ycombinator.com/item?id=43269330

    HN commenters were generally impressed with the small model size achieving victory in Pokemon Red. Several discussed the challenges of the game environment for RL, such as sparse rewards and complex state spaces. Some questioned the novelty, pointing to prior work using genetic algorithms and other RL approaches in Pokemon. Others debated the definition of "solving" the game, considering factors like exploiting glitches versus legitimate gameplay. A few commenters offered suggestions for future work, including training against human opponents, applying the techniques to other Pokemon games, or exploring different RL algorithms. One commenter even provided a link to a similar project they had undertaken. Overall, the project was well-received, though some expressed skepticism about its broader implications.