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  • Five Kinds of Nondeterminism

    Posted: 2025-02-19 20:36:32

    Hillel Wayne's post dissects the concept of "nondeterminism" in computer science, arguing that it's often used ambiguously and encompasses five distinct meanings. These are: 1) Implementation-defined behavior, where the language standard allows for varied outcomes. 2) Unspecified behavior, similar to implementation-defined but offering even less predictability. 3) Error/undefined behavior, where anything could happen, often leading to crashes. 4) Heisenbugs, which are bugs whose behavior changes under observation (e.g., debugging). 5) True nondeterminism, exemplified by hardware randomness or concurrency races. The post emphasizes that these are fundamentally different concepts with distinct implications for programmers, and understanding these nuances is crucial for writing robust and predictable software.

    Summary of Comments ( 17 )
    https://news.ycombinator.com/item?id=43107317

    Hacker News users discussed various aspects of nondeterminism in the context of Hillel Wayne's article. Several commenters highlighted the distinction between predictable and unpredictable nondeterminism, with some arguing the author's categorization conflated the two. The importance of distinguishing between sources of nondeterminism, such as hardware, OS scheduling, and program logic, was emphasized. One commenter pointed out the difficulty in achieving true determinism even with seemingly simple programs due to factors like garbage collection and just-in-time compilation. The practical challenges of debugging nondeterministic systems were also mentioned, along with the value of tools that can help reproduce and analyze nondeterministic behavior. A few comments delved into specific types of nondeterminism, like data races and the nuances of concurrency, while others questioned the usefulness of the proposed categorization in practice.