Story Details

  • Writing a simple windows driver in Rust

    Posted: 2025-02-08 17:25:03

    This blog post details creating a basic Windows driver using Rust. It leverages the windows crate for Windows API bindings and the wdk-sys crate for lower-level WDK access. The driver implements a minimal "DispatchCreateClose" routine, handling device creation and closure. The post walks through setting up the Rust development environment, including Cargo configuration and build process adjustments for driver compilation. It highlights using the wdk-build crate for simplifying the build process and generating the necessary INF file for driver installation. Finally, it demonstrates loading and unloading the driver using the DevCon utility, providing a practical example of the entire workflow from development to deployment.

    Summary of Comments ( 83 )
    https://news.ycombinator.com/item?id=42984457

    Hacker News users discussed the challenges and advantages of writing Windows drivers in Rust. Several commenters pointed out the difficulty of working with the Windows Driver Kit (WDK) and its C/C++ focus, contrasting it with Rust's memory safety and modern tooling. Some highlighted the potential for improved driver stability and security with Rust. The conversation also touched on existing Rust wrappers for the WDK, the maturity of Rust driver development, and the complexities of interrupt handling. One user questioned the overall benefit, arguing that the difficulty of writing drivers stems from inherent hardware complexities more than language choice. Another pointed out the limited use of high-level languages in kernel-mode drivers due to real-time constraints.